One of the things I love about video games is their interactive nature. Movies are great to sit back and watch, but the level of investment isn’t the same. When you’re watching a movie, you have no say in what the characters do or how they develop. Books are similar, with the exception of visuals. …
Gears of War 3 – Biblical Parallels of Sacrifice
While the original Gears of War trilogy primarily revolves around the post E-Day war with the Locust, there is a lot of in-depth character development and interaction. Dom Santiago always comes to mind when I think about these games. His is the story of a tragic hero. He endured losing his children on E-Day, his …
Final Fantasy XII – Letting Go of the Past
The main story in Final Fantasy XII could be summed up as the empire is taking over the world and the main party wants revenge. It evolves from there, but the main story isn’t really important for this lesson. Instead of focusing on the main story, I’m going to dive into a couple individual characters …
The Legend of Zelda: Breath of the Wild – Identity
The Legend of Zelda: Breath of the Wild portrays Zelda in a very different light compared to the rest of the series, including events that lead to her questioning her very identity. Generally speaking, in previous games, Zelda was hopeful, wise (she does bear the Triforce of Wisdom, after all), and, despite constantly getting kidnapped, …
Katamari Damacy – Humor
Katamari Damacy is a ridiculous game that abounds in humor. The story revolves around the King of All Cosmos going on a drunken rampage and destroying part of the cosmos, leaving the Prince to fix the mess. To fix the cosmos, the Prince has to roll up whatever is in his path – tacks, balls, …